Strainkind
STRAINKIND — Public Alpha v0.1.0
An organic mass is overgrowing the outpost. Build your energy network, defend the Power Core, and destroy the Heart before the mass takes over.
How it plays
- Expand your grid — conduits and energy nodes project a suppression field… as long as the line holds.

- Hold the border — saturated mass builds pressure on your field until it breaches on every front at once.
- Cut the veins — sever the mass corridors and the nodes behind go dormant.
- Strainkind rhythms — the mass regenerates, then it expands. Use the calm to push back.
Features
- 1 handcrafted level (more coming) — a run takes ~5–15 minutes
- Keyboard + mouse or gamepad
- Text tutorial + field guide for every unit
This is a Public Alpha. Feedback is the whole point of this release: what felt great, what felt unfair, where did you stop playing? Press F3 in-game for the stats overlay if you want to add details to a report. Comments are open — thank you for playing! 🧡
| Published | 2 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | Sceptical Orange |
| Genre | Strategy |
| Made with | Unity |
| Tags | base-defense, Pixel Art, protolife, Real time strategy, Tower Defense |
| AI Disclosure | AI Assisted, Code |



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